Platform:
PC/Steam
Do you have any mods?
No
Please explain the issue is in as much detail as possible:
So i installed the game and can play perfectly well until certain moment y prologue when my pc started to reboot. It happens one time, then i open the game and get at final prologue battle with aldori and the giant and two reboots there. When i finished the battle and started the dialogs then started to reboot almost always when im trying to defend from the gnome acussations.
So i limited fps to 60 from nvidia control panel to 60, disable cloth physics, lowering to medium the graphics settings, etc and playing in window mode. Then i could finish the prologue, and play a little bit until i started a random encounter, when i won the battle and was going to exit to travel map PC reboot again. I dont think is temperature problem cause i can play more demanding games without problem.
My pc:
Windows 10 Pro 64
Intel i4770k not overclocked
16gb ram
Asus rog strix 1060 gtx
Samsung evo SSD for game
corsair rm650i power supply
Output_log:
Initialize engine version: 2018.4.10f1 (a0470569e97b)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
Vendor:
VRAM: 6052 MB
Driver: 30.0.15.1259
Begin MonoManager ReloadAssembly
- Completed reload, in 3.613 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 6.381200 ms
Setting up 4 worker threads for Enlighten.
Thread -> id: 16f8 -> priority: 1
Thread -> id: 1ea0 -> priority: 1
Thread -> id: 1ce4 -> priority: 1
Thread -> id: 16b4 -> priority: 1
Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
(Filename: Line: 504)
Searching for compatible XInput library...
Found Xinput1_4.dll.
[MonoSingleton] There is no object of type Kingmaker.Utility.CoroutineRunner. Creating new.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.UI.BugReportCanvas.OnEnable () [0x00017] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
(Filename: Line: 258)
The AssetBundle 'StreamingAssets\Bundles\common_assets' can't be loaded because another AssetBundle with the same files is already loaded.
(Filename: Line: 451)
The AssetBundle 'StreamingAssets\Bundles\equipment_bundle' can't be loaded because another AssetBundle with the same files is already loaded.
(Filename: Line: 451)
Roman88
Set Areas Folder to C:/Users/Roman/AppData/LocalLow/Owlcat Games/Pathfinder Kingmaker\Areas
Offline Achievement System: Initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 15 Unused Serialized files (Serialized files now loaded: 9)
Unloading 1280 unused Assets to reduce memory usage. Loaded Objects now: 417773.
Total: 610.752200 ms (FindLiveObjects: 19.633500 ms CreateObjectMapping: 56.849500 ms MarkObjects: 531.933600 ms DeleteObjects: 2.335200 ms)
Received stats and achievements from Steam
Await event system
Await input module
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/StandardDynamic' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/StandardDynamic' - Setting to default shader.
FogOfWarStaticMaskHolder bounds is not completely placed inside in LocationMaskRenderer bounds [JamandisMansionThroneroom_Static]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
(Filename: Line: 1828)
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
(Filename: Line: 1828)
The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
(Filename: Line: 258)
Unloading 18 Unused Serialized files (Serialized files now loaded: 230)
Unloading 4868 unused Assets to reduce memory usage. Loaded Objects now: 526988.
Total: 734.789900 ms (FindLiveObjects: 24.325500 ms CreateObjectMapping: 72.407200 ms MarkObjects: 628.700400 ms DeleteObjects: 9.356600 ms)
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
(Filename: Line: 258)
Initialize engine version: 2018.4.10f1 (a0470569e97b)
GfxDevice: creating device client; threaded=1
Uploading Crash Report
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
Vendor:
VRAM: 6052 MB
Driver: 30.0.15.1259
Begin MonoManager ReloadAssembly
- Completed reload, in 0.153 seconds
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
UnloadTime: 0.488900 ms
Setting up 4 worker threads for Enlighten.
Thread -> id: 2038 -> priority: 1
Thread -> id: 2934 -> priority: 1
Thread -> id: 2924 -> priority: 1
Thread -> id: 1c38 -> priority: 1
Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
(Filename: Line: 504)
Searching for compatible XInput library...
Found Xinput1_4.dll.
Curl error 42: Callback aborted
[MonoSingleton] There is no object of type Kingmaker.Utility.CoroutineRunner. Creating new.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.UI.BugReportCanvas.OnEnable () [0x00017] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
(Filename: Line: 258)
The AssetBundle 'StreamingAssets\Bundles\common_assets' can't be loaded because another AssetBundle with the same files is already loaded.
(Filename: Line: 451)
The AssetBundle 'StreamingAssets\Bundles\equipment_bundle' can't be loaded because another AssetBundle with the same files is already loaded.
(Filename: Line: 451)
Roman88
Set Areas Folder to C:/Users/Roman/AppData/LocalLow/Owlcat Games/Pathfinder Kingmaker\Areas
Offline Achievement System: Initialized
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 15 Unused Serialized files (Serialized files now loaded: 9)
Unloading 1280 unused Assets to reduce memory usage. Loaded Objects now: 417773.
Total: 608.590000 ms (FindLiveObjects: 19.622500 ms CreateObjectMapping: 58.116600 ms MarkObjects: 528.553900 ms DeleteObjects: 2.296500 ms)
Received stats and achievements from Steam
Await event system
Await input module
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/StandardDynamic' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/StandardDynamic' - Setting to default shader.
FogOfWarStaticMaskHolder bounds is not completely placed inside in LocationMaskRenderer bounds [JamandisMansionThroneroom_Static]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
(Filename: Line: 1828)
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
(Filename: Line: 1828)
The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
(Filename: Line: 258)
Unloading 18 Unused Serialized files (Serialized files now loaded: 230)
Unloading 4868 unused Assets to reduce memory usage. Loaded Objects now: 526993.
Total: 732.773200 ms (FindLiveObjects: 23.927200 ms CreateObjectMapping: 71.995100 ms MarkObjects: 627.486400 ms DeleteObjects: 9.364100 ms)
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
NullReferenceException: Object reference not set to an instance of an object
at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)
The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
(Filename: Line: 258)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The AssetBundle 'StreamingAssets\Bundles\common_assets' can't be loaded because another AssetBundle with the same files is already loaded.
(Filename: Line: 451)
The AssetBundle 'StreamingAssets\Bundles\equipment_bundle' can't be loaded because another AssetBundle with the same files is already loaded.
(Filename: Line: 451)
Roman88
Unloading 12 Unused Serialized files (Serialized files now loaded: 10)
Unloading 12858 unused Assets to reduce memory usage. Loaded Objects now: 417619.
Total: 635.868900 ms (FindLiveObjects: 23.189800 ms CreateObjectMapping: 62.597000 ms MarkObjects: 541.927800 ms DeleteObjects: 8.153900 ms)
Await input module
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 294)
WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/StandardDynamic' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/StandardDynamic' - Setting to default shader.
FogOfWarStaticMaskHolder bounds is not completely placed inside in LocationMaskRenderer bounds [JamandisMansionThroneroom_Static]
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
(Filename: Line: 1828)
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
(Filename: Line: 1828)
The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
(Filename: Line: 258)
StoreStats - success
Unloading 18 Unused Serialized files (Serialized files now loaded: 152)
Unloading 4930 unused Assets to reduce memory usage. Loaded Objects now: 524840.
Total: 795.888100 ms (FindLiveObjects: 36.897400 ms CreateObjectMapping: 76.911400 ms MarkObjects: 671.934300 ms DeleteObjects: 10.144400 ms)
Await input module
Uploading Crash Report
NullReferenceException: No AstarPath object found in the scene. Make sure there is one or do not create paths in Awake
at Pathfinding.Path.Reset () [0x00007] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.ABPath.Reset () [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.PathPool.GetPath[T] () [0x000a7] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.ABPath.Construct (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Seeker.GetNewPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Seeker.StartPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback, System.Int32 graphMask) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Kingmaker.View.UnitMovementAgent.PathTo (Kingmaker.UnitLogic.Commands.Base.UnitCommand command, UnityEngine.Vector3 destination, System.Single approachRadius, System.Single maxApproachRadius, Kingmaker.View.UnitMovementAgentBase destinationAgent) [0x00264] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.MoveTo (UnityEngine.Vector3 p) [0x00055] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.UpdateMovingToMaster () [0x00084] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.Update () [0x000cd] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <57f0375655de42f58bb3e983306082b2> Line: 0)
Uploading Crash Report
NullReferenceException: No AstarPath object found in the scene. Make sure there is one or do not create paths in Awake
at Pathfinding.Path.Reset () [0x00007] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.ABPath.Reset () [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.PathPool.GetPath[T] () [0x000a7] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.ABPath.Construct (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Seeker.GetNewPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Seeker.StartPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback, System.Int32 graphMask) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Kingmaker.View.UnitMovementAgent.PathTo (Kingmaker.UnitLogic.Commands.Base.UnitCommand command, UnityEngine.Vector3 destination, System.Single approachRadius, System.Single maxApproachRadius, Kingmaker.View.UnitMovementAgentBase destinationAgent) [0x00264] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.MoveTo (UnityEngine.Vector3 p) [0x00055] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.TryStartRoaming () [0x00088] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.Update () [0x00108] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <57f0375655de42f58bb3e983306082b2> Line: 0)
NullReferenceException: No AstarPath object found in the scene. Make sure there is one or do not create paths in Awake
at Pathfinding.Path.Reset () [0x00007] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.ABPath.Reset () [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.PathPool.GetPath[T] () [0x000a7] in <57f0375655de42f58bb3e983306082b2>:0
at Pathfinding.ABPath.Construct (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Seeker.GetNewPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Seeker.StartPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback, System.Int32 graphMask) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0
at Kingmaker.View.UnitMovementAgent.PathTo (Kingmaker.UnitLogic.Commands.Base.UnitCommand command, UnityEngine.Vector3 destination, System.Single approachRadius, System.Single maxApproachRadius, Kingmaker.View.UnitMovementAgentBase destinationAgent) [0x00264] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.MoveTo (UnityEngine.Vector3 p) [0x00055] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.TryStartRoaming () [0x00088] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
at Kingmaker.Visual.Critters.Familiar.Update () [0x001df] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0
(Filename: <57f0375655de42f58bb3e983306082b2> Line: 0)
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Unloading 18 Unused Serialized files (Serialized files now loaded: 125)
Unloading 3840 unused Assets to reduce memory usage. Loaded Objects now: 500401.
Total: 769.169400 ms (FindLiveObjects: 25.618600 ms CreateObjectMapping: 72.696900 ms MarkObjects: 665.116200 ms DeleteObjects: 5.737100 ms)
Await input module
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/StandardDynamic' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/StandardDynamic' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Thanks for help