Game causing pc to reboot

Platform:
PC/Steam
Do you have any mods?
No
Please explain the issue is in as much detail as possible:
So i installed the game and can play perfectly well until certain moment y prologue when my pc started to reboot. It happens one time, then i open the game and get at final prologue battle with aldori and the giant and two reboots there. When i finished the battle and started the dialogs then started to reboot almost always when im trying to defend from the gnome acussations.
So i limited fps to 60 from nvidia control panel to 60, disable cloth physics, lowering to medium the graphics settings, etc and playing in window mode. Then i could finish the prologue, and play a little bit until i started a random encounter, when i won the battle and was going to exit to travel map PC reboot again. I dont think is temperature problem cause i can play more demanding games without problem.
My pc:
Windows 10 Pro 64
Intel i4770k not overclocked
16gb ram
Asus rog strix 1060 gtx
Samsung evo SSD for game
corsair rm650i power supply
Output_log:

Initialize engine version: 2018.4.10f1 (a0470569e97b)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    Vendor:   
    VRAM:     6052 MB
    Driver:   30.0.15.1259
Begin MonoManager ReloadAssembly
- Completed reload, in  3.613 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 6.381200 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 16f8 -> priority: 1 
  Thread -> id: 1ea0 -> priority: 1 
  Thread -> id: 1ce4 -> priority: 1 
  Thread -> id: 16b4 -> priority: 1 
Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
 
(Filename:  Line: 504)

Searching for compatible XInput library...
Found Xinput1_4.dll.
[MonoSingleton] There is no object of type Kingmaker.Utility.CoroutineRunner. Creating new.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.UI.BugReportCanvas.OnEnable () [0x00017] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
 
(Filename:  Line: 258)

The AssetBundle 'StreamingAssets\Bundles\common_assets' can't be loaded because another AssetBundle with the same files is already loaded.
 
(Filename:  Line: 451)

The AssetBundle 'StreamingAssets\Bundles\equipment_bundle' can't be loaded because another AssetBundle with the same files is already loaded.
 
(Filename:  Line: 451)

Roman88
Set Areas Folder to C:/Users/Roman/AppData/LocalLow/Owlcat Games/Pathfinder Kingmaker\Areas
Offline Achievement System: Initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 15 Unused Serialized files (Serialized files now loaded: 9)

Unloading 1280 unused Assets to reduce memory usage. Loaded Objects now: 417773.
Total: 610.752200 ms (FindLiveObjects: 19.633500 ms CreateObjectMapping: 56.849500 ms MarkObjects: 531.933600 ms  DeleteObjects: 2.335200 ms)

Received stats and achievements from Steam
Await event system
Await input module
The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/StandardDynamic' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/StandardDynamic' - Setting to default shader.
FogOfWarStaticMaskHolder bounds is not completely placed inside in LocationMaskRenderer bounds [JamandisMansionThroneroom_Static]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
 
(Filename:  Line: 1828)

Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
 
(Filename:  Line: 1828)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
 
(Filename:  Line: 258)

Unloading 18 Unused Serialized files (Serialized files now loaded: 230)

Unloading 4868 unused Assets to reduce memory usage. Loaded Objects now: 526988.
Total: 734.789900 ms (FindLiveObjects: 24.325500 ms CreateObjectMapping: 72.407200 ms MarkObjects: 628.700400 ms  DeleteObjects: 9.356600 ms)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
 
(Filename:  Line: 258)

Initialize engine version: 2018.4.10f1 (a0470569e97b)
GfxDevice: creating device client; threaded=1
Uploading Crash Report
Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
    Vendor:   
    VRAM:     6052 MB
    Driver:   30.0.15.1259
Begin MonoManager ReloadAssembly
- Completed reload, in  0.153 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.488900 ms
Setting up 4 worker threads for Enlighten.
  Thread -> id: 2038 -> priority: 1 
  Thread -> id: 2934 -> priority: 1 
  Thread -> id: 2924 -> priority: 1 
  Thread -> id: 1c38 -> priority: 1 
Failed to change display to ExclusiveFullscreen...reverting to FullscreenWindow
 
(Filename:  Line: 504)

Searching for compatible XInput library...
Found Xinput1_4.dll.
Curl error 42: Callback aborted
[MonoSingleton] There is no object of type Kingmaker.Utility.CoroutineRunner. Creating new.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.UI.BugReportCanvas.OnEnable () [0x00017] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
 
(Filename:  Line: 258)

The AssetBundle 'StreamingAssets\Bundles\common_assets' can't be loaded because another AssetBundle with the same files is already loaded.
 
(Filename:  Line: 451)

The AssetBundle 'StreamingAssets\Bundles\equipment_bundle' can't be loaded because another AssetBundle with the same files is already loaded.
 
(Filename:  Line: 451)

Roman88
Set Areas Folder to C:/Users/Roman/AppData/LocalLow/Owlcat Games/Pathfinder Kingmaker\Areas
Offline Achievement System: Initialized
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Unloading 15 Unused Serialized files (Serialized files now loaded: 9)

Unloading 1280 unused Assets to reduce memory usage. Loaded Objects now: 417773.
Total: 608.590000 ms (FindLiveObjects: 19.622500 ms CreateObjectMapping: 58.116600 ms MarkObjects: 528.553900 ms  DeleteObjects: 2.296500 ms)

Received stats and achievements from Steam
Await event system
Await input module
The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/StandardDynamic' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/StandardDynamic' - Setting to default shader.
FogOfWarStaticMaskHolder bounds is not completely placed inside in LocationMaskRenderer bounds [JamandisMansionThroneroom_Static]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
 
(Filename:  Line: 1828)

Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
 
(Filename:  Line: 1828)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
 
(Filename:  Line: 258)

Unloading 18 Unused Serialized files (Serialized files now loaded: 230)

Unloading 4868 unused Assets to reduce memory usage. Loaded Objects now: 526993.
Total: 732.773200 ms (FindLiveObjects: 23.927200 ms CreateObjectMapping: 71.995100 ms MarkObjects: 627.486400 ms  DeleteObjects: 9.364100 ms)

Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
  at Kingmaker.Visual.WeatherSystem.WeatherSystemBehaviour.Update () [0x0087a] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <07fa1e4d861841b39b8dfaa17d3b26f7> Line: 0)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
 
(Filename:  Line: 258)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The AssetBundle 'StreamingAssets\Bundles\common_assets' can't be loaded because another AssetBundle with the same files is already loaded.
 
(Filename:  Line: 451)

The AssetBundle 'StreamingAssets\Bundles\equipment_bundle' can't be loaded because another AssetBundle with the same files is already loaded.
 
(Filename:  Line: 451)

Roman88
Unloading 12 Unused Serialized files (Serialized files now loaded: 10)

Unloading 12858 unused Assets to reduce memory usage. Loaded Objects now: 417619.
Total: 635.868900 ms (FindLiveObjects: 23.189800 ms CreateObjectMapping: 62.597000 ms MarkObjects: 541.927800 ms  DeleteObjects: 8.153900 ms)

Await input module
The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Decals/ScreenSpaceDecal' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/StandardDynamic' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/StandardDynamic' - Setting to default shader.
FogOfWarStaticMaskHolder bounds is not completely placed inside in LocationMaskRenderer bounds [JamandisMansionThroneroom_Static]
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
 
(Filename:  Line: 1828)

Mesh used in Particle System Shape Module is not valid, possibly due to missing read/write flag
 
(Filename:  Line: 1828)

The loaded level has a different lightmaps mode than the current one. Current: Directional. Loaded: Non-Directional. Will use: Directional.
 
(Filename:  Line: 258)

StoreStats - success
Unloading 18 Unused Serialized files (Serialized files now loaded: 152)

Unloading 4930 unused Assets to reduce memory usage. Loaded Objects now: 524840.
Total: 795.888100 ms (FindLiveObjects: 36.897400 ms CreateObjectMapping: 76.911400 ms MarkObjects: 671.934300 ms  DeleteObjects: 10.144400 ms)

Await input module
Uploading Crash Report
NullReferenceException: No AstarPath object found in the scene. Make sure there is one or do not create paths in Awake
  at Pathfinding.Path.Reset () [0x00007] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.ABPath.Reset () [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.PathPool.GetPath[T] () [0x000a7] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.ABPath.Construct (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Seeker.GetNewPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Seeker.StartPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback, System.Int32 graphMask) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Kingmaker.View.UnitMovementAgent.PathTo (Kingmaker.UnitLogic.Commands.Base.UnitCommand command, UnityEngine.Vector3 destination, System.Single approachRadius, System.Single maxApproachRadius, Kingmaker.View.UnitMovementAgentBase destinationAgent) [0x00264] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.MoveTo (UnityEngine.Vector3 p) [0x00055] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.UpdateMovingToMaster () [0x00084] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.Update () [0x000cd] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <57f0375655de42f58bb3e983306082b2> Line: 0)

Uploading Crash Report
NullReferenceException: No AstarPath object found in the scene. Make sure there is one or do not create paths in Awake
  at Pathfinding.Path.Reset () [0x00007] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.ABPath.Reset () [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.PathPool.GetPath[T] () [0x000a7] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.ABPath.Construct (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Seeker.GetNewPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Seeker.StartPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback, System.Int32 graphMask) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Kingmaker.View.UnitMovementAgent.PathTo (Kingmaker.UnitLogic.Commands.Base.UnitCommand command, UnityEngine.Vector3 destination, System.Single approachRadius, System.Single maxApproachRadius, Kingmaker.View.UnitMovementAgentBase destinationAgent) [0x00264] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.MoveTo (UnityEngine.Vector3 p) [0x00055] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.TryStartRoaming () [0x00088] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.Update () [0x00108] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <57f0375655de42f58bb3e983306082b2> Line: 0)

NullReferenceException: No AstarPath object found in the scene. Make sure there is one or do not create paths in Awake
  at Pathfinding.Path.Reset () [0x00007] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.ABPath.Reset () [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.PathPool.GetPath[T] () [0x000a7] in <57f0375655de42f58bb3e983306082b2>:0 
  at Pathfinding.ABPath.Construct (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Seeker.GetNewPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Seeker.StartPath (UnityEngine.Vector3 start, UnityEngine.Vector3 end, OnPathDelegate callback, System.Int32 graphMask) [0x00000] in <57f0375655de42f58bb3e983306082b2>:0 
  at Kingmaker.View.UnitMovementAgent.PathTo (Kingmaker.UnitLogic.Commands.Base.UnitCommand command, UnityEngine.Vector3 destination, System.Single approachRadius, System.Single maxApproachRadius, Kingmaker.View.UnitMovementAgentBase destinationAgent) [0x00264] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.MoveTo (UnityEngine.Vector3 p) [0x00055] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.TryStartRoaming () [0x00088] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
  at Kingmaker.Visual.Critters.Familiar.Update () [0x001df] in <07fa1e4d861841b39b8dfaa17d3b26f7>:0 
 
(Filename: <57f0375655de42f58bb3e983306082b2> Line: 0)

WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
Unloading 18 Unused Serialized files (Serialized files now loaded: 125)

Unloading 3840 unused Assets to reduce memory usage. Loaded Objects now: 500401.
Total: 769.169400 ms (FindLiveObjects: 25.618600 ms CreateObjectMapping: 72.696900 ms MarkObjects: 665.116200 ms  DeleteObjects: 5.737100 ms)

Await input module
WARNING: Shader Unsupported: 'PF/Standard' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Standard' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/StandardDynamic' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/StandardDynamic' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.
WARNING: Shader Unsupported: 'PF/Particles' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'PF/Particles' - Setting to default shader.

Thanks for help

im using a spanish translation. Any help would be appreciated.

Hi anyone there? I mean is there anybody that has read this and took into account?

You’ll probably have more luck on the steam message boards. One thing that helped for me was reducing the screen resolutioin to 1920 x 1080. Lowering the graphics settings might also help.