ES has access to echolocation, so I dunno if blind fight is worth it. I’d probably take kukris over rapier and short sword. As they will not compete with Camellia (or, anyone else) for gear and there are some great ones in game.
Take double debilitation at 11. It scales up really fast and is probably a rogues best feature.
I’d probably take weapons focus, dazzling display and shatter too. And, of course improved critical kukri.
Wearying and weakening strikes are nice too.
Also, you have no strength bonus, so is double slice worth it? You’ll likely want to take mythic finesse for dex to damage.
In Kingmaker, Blind Fight also made you immune to most gaze attacks passively, which I don’t think that spell does. It’s just a really handy immunity.
Double Slice works off of dex if you have finesse training, hence shortswords at lvl 3. And I heard Mythic Finesse was bugged, though that might be wrong. Also seems like a waste of a mythic feat on a Rogue, given that they get Finesse training.
Isn’t Double Delibiration an Advanced Rogue Talent and not a feat? That would mean at 12 or 16.
As for mythic, I was thinking Aeon for the story reasons. Seem interesting. I’m just going to play on normal difficulty.
In that case, I might skip the feat. But then, freeing up a spellslot for the passive benefit seems good too.
Double slice adds your full ability score modifier, regardless of whether it is str or dex. I’ve tried this in both Kingmaker and WotR. If you have an agile dagger, for example, it will use the full dex mod.
Weapon Finesse (feat) adds dex to hit in place of str. Finesse Training, which is a Rogue class feature at lvl 3, 11 and 18, lets you use dex for damage with selected weapon categories. This is why taking 3 levels of Rogue makes sense on a lot of dex builds.
If you’re looking for additional feats at high levels, you could potentially go for things like Metamagic:extend to take advantage of the aeons swift action spells that are mostly round per level. This is assuming that you can use Metamagic on them now though.
I’m leaning Aeon for the RP factor, which is the same reason I consider dhampir, though I had admittedly forgotten about the negative energy healing. That’s enough of a headache to probably skip. Even normal difficulty in WotR and Kingmaker can be brutal without that sort of handicap.
I do indeed intend to go melee eventually, but probably not until I get to lvl 4 at the earliest. Blur + Mirror Image does wonders early on, while Blink helps a lot later. Archmage would be a neat bonus and the additional reach from Enlarge certainly helps.
I’ve been happy picking up Estoc on Wolj, though may be better just to stick to Daggers and Short Swords and maybe Rapiers if you’re not running Cam
Looks solid so far. Nenio can make you some very high DC scrolls as well if you go Greater Enduring and buffs in your book. Not sure how Soell Pen works with that but my Scoundrel turned into a full fledged caster late game in P:K so you can go that way as well.
At worst, spending one of my unassigned feats for Extend Metamagic helps a great deal with maintaining buffs without resting.
Are there so few decent rapiers that having 2 characters use them becomes a problem? Rogues don’t get Effortless Dual Wielding, so they want the offhand to be light and she doesn’t seem to be suited to dual wielding without extensive multiclassing.